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You know those Wii adverts? The ones involving immaculately imagined
happy families enjoying games so simple that everyone from Gran
to the cat can enjoy them? Well, Microsoft wants a slice of that
lovely casual pie. They've sensibly realised that Gran doesn't like
Halo and the cat isn't fond of Soulcalibur - and that maybe a change
in strategy is required. This is why everyone on your friends list
is now sporting a Mii (or Xii?) avatar and why shops are now carrying
copies of Lips, Scene
It and You're in the Movies. The trouble is that while Wii
Sports is easy to grasp fun for all, You're in the Movies ends
up being a lot more trouble than the modicum of amusement that it
eventually presents is worth, which is a really disappointing conclusion
to reach when the premise is both innovative and intriguing.
Using
the Live Vision Camera, Microsoft's version of the EyeToy, up to
four players take part in a series of mini-games, the footage for
which is then spliced together to create one of thirty B-movie trailers,
with the highest scoring player receiving a virtual Oscar at the
end. Anyone who has played any EyeToy style camera games knows what
to expect here, because although the overall theme is the magic
of Hollywood, the games themselves involve the usual array of 'zany'
activities, such as running away from a bunch of screeching monkeys,
popping a ball into a goal and punching various attackers as they
come at you. These vary in terms of enjoyment and replayability,
and while I'd quite happily do the mini-games dance at the drop
of a propeller hat, it will be far too soon if I ever have to run
away from a fake tornado while the camera fails to pick up on my
moves again.
And
that's the main problem of the game; the technology simply isn't
good enough, something that the EyeToy team mentioned in an interview,
describing the game's concept as hugely ambitious. There's a reason
that professional motion capture uses a coloured screen, and with
my walls a clear white with minimal shadow, I can only see people
with less bland decorations having even more difficulties. Huge
patches in the background, missing appendages and 'poor lighting'
conspired to make setting up the game a massive hassle. Despite
various room configurations, the best we could aim for were approximate
cut outs of us onscreen with occasional massive patches. Indeed,
it's quite telling that these problems even appear on the promotional
video that's currently visible on Xbox Live!
Another
issue lying in wait for any groups is that of height differences,
such as those that you might find while, oh I don't know, playing
a party game! Although the title helpfully advises that those of
different heights should step nearer and further away from the camera,
the result of this is some very odd-looking films at the end, with
shorter people appearing incredibly fat and taller folks such as
myself looking incredibly thin (a feat never managed by Wii
Fit, despite its promises.) If you try to make it playable by
having taller players sitting down then certain mini-games become
buggy and difficult - like the ones requiring you to run. With this
said, even when the height issue isn't present, it's sometimes touch
and go for whether certain moves register onscreen or not.
You
will also find your fondness for the mini-games wearing off in record
time; while the likes of WarioWare:
Smooth Moves make looking ridiculous in front of friends a brilliant
pastime, You're in the Movies' dull mini-games wear off very quickly,
especially as many of them are essentially the same game with a
marginally different setting. The sad truth is that cameras aren't
the future of gaming controls for good reason; they're inaccurate
and limited. It's not long into proceedings that you begin to dread
the director calling your name out for a performance because it
means that you'll have to flail your arms around tediously for another
minute of your life that you will never, ever get back.
All
of this is a bit of a kick in the teeth, because You're in the Movies
is in many other ways the perfect party game. It's got a great premise
and it contains plenty of laughs, though mainly in the finished
B-movie trailers that you get to watch after each game. Seeing the
finished films with you and your friends hamming it up is a genuine
delight and the deliberate campiness makes it all the more hilarious.
Because of the repetition of mini-games, it's always entertaining
to see how the title will splice up the footage of you and your
friends' drunken (or horribly sober) antics. The thing is that the
best bits of this footage don't actually come from the mini-games
at all but from when the director asks you to act for the camera.
You are told to act surprised or look shifty and it's these bits
that provide the genuine pleasure in the finished product. The awards
ceremony is also really good fun, allowing the winning player to
appear on the podium to deliver their acceptance speech on the television;
it's immaculately presented and delightfully silly.
In
fact, the presentation as a whole is pretty much spot on; from the
brash 'golden age of cinema' music to the cheesy sets in the finished
films, everything suggests a high budget title. One of the best
bits is the charming intro movie, demonstrating with Adam & Joe
Show style toy actors how the game should be played and some of
the pitfalls you need to look out for when setting it up. The mini-games
themselves are cartoony affairs and aren't particularly easy on
the eyes but then these parts were never going to be film quality
and cartoony flippancy is one of the hallmarks of the casual cake
from which Microsoft are so eager to take a bite.
There
is one final feature that is worth mentioning, and that is the Director
Mode, which promises the ability to make your own scripts. This
is a generous definition, as what it really allows you to do is
to put the clips of all of the films into any order, thus creating
your own masterpiece that can be played alongside the others. It
also allows you to pick a soundtrack and record your own 'trailer-guy'
voiceover, which is a nice touch but probably too much effort for
most people. Like the other film trailers you successfully act out,
these can be uploaded to a server and downloaded on your computer
for sharing with the world at large, should you wish to do so.
Despite
some great presentation and a number of nice touches, it's ultimately
extremely hard to recommend You're in the Movies to anyone. It's
a brave concept and while it may be against the grain to be so critical
of a party game in the cold, analytical light of a reviewer's eyes
when the title is probably best played with alcohol flowing freely,
it just isn't worth the hassle involved in making it playable -
a guaranteed mood killer at a party. Buzz!,
Rock Band, SingStar
and Wii Sports are all simple, easy to set up and excellent fun;
for all of You're in the Movies' great ideas, the technology just
can't follow through on the game's ambitions, resulting in its inability
to compete with these better tried-and-tested alternatives. Maybe
in a few years, a genuine contender will take the idea and run with
it, but for now, You're in the Movies joins the list of also-rans;
not great enough to be a box office smash but not bad enough to
be the video gaming equivalent of Plan 9 from Outer Space.
Reviewed by Alan Martin for AceGamez (All Rights Reserved).
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