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It's not until recent times that I truly became a man. This isn't
because I was prepubescent a year or two ago, on the contrary, I've
been growing facial hair, amongst other things, for as long as I
can remember. Up until recently, women hadn't appeared on my radar,
shoes that I have to polish were never desired, and cars were something
that people with testosterone only lusted for. When my balding driving
instructor shook my hand and said congratulations Dexter, you've
made me proud; some of his mannerisms were transferred, albeit only
the positive ones, I've still got a full head of hair. I bought
a pair of Hush Puppies, I found women if they didn't find me, and
I bought a new Peugeot in the rather stirring colour of orange,
or as the French say; Une orange Peugeot - translated only because
Peugeot are a French manufacturer, something that the readers yet
to become men may miss.
As
a result of only just recently discovering I was a male, I have
only just become interest in things like racing games. Need for
Speed Shift eased me into the sincerity of the racing genre, Colin
McRae Dirt 2 put a nice spin on things and now finally, Forza Motorsport
3 has propelled me into a reality that I never knew existed, one
where time flies by and so do Alfa Romeos. Before they break.
A
warming voice filled my bedroom, a friend, somebody who I felt I
had known for years. "Welcome to Forza Motorsport 3" said my new
friend, over some soporific, futuristic percussion, a combination
that felt like I was indeed part of virtual reality. My new friend,
who calls himself Announcer, guided me into the game and treated
me somewhat like a beginner; indeed I was, he was so attentive to
my needs. He helped me pick a car to get started with, he even talked
me through the menu options and how to select a difficulty and before
long, he was congratulating me on my first win.
Perhaps
it was Announcer who made me feel right at home, or maybe it was
the fact that you could tailor the difficulty settings to fit your
suit with the Assists option. Beginner or absolute expert, you can
select a master template that changes various difficultly variables
such as the auto-break and the driving line that tells you when
to slow down and where to speed up. However, as opposed to selecting
a template such as medium difficulty and leaving it there, I tweaked
the individual variables myself. Traction control on, anti lock
breaking on, car damage on, and transition set to manual. Everything
you select that creates an element of increased difficulty gives
you a percentage, and that percentage determines the extra credits
you receive after racing with the difficulty variables you selected.
Ka-ching!
Something
that makes Forza 3 so accessible and playable this time around is
the rewind feature that is relatively new to the racing genre. I
say relatively new because Codemasters with their Racedriver Grid
and Colin McRae series incorporated a limited rewind mode; Forza
3 allows you to limitlessly rewind until you get things right. You're
speeding along a big stretch of straight track in your Chevy 07'
doing 130mph and leaving the opponents a precious 769ft behind.
It's in the bag practically, and you can almost taste victory -
and the prize that comes with it. For some reason, you got a little
bit carried away, conceivably you could have been looking in the
rear view mirror and muttering trash talk - after all, nobody is
watching you play, and you're a real man now - you could have been
admiring the graphics, looking at the rev counter in your cockpit,
or listening to your upgraded engine roar like a wild animal in
pursuit of prey. Or maybe, just maybe, you bit your tongue while
chewing on some gum - like I did.
Your
new motor goes flying off the track, onto the grass, and into the
wall; you can see the damage through your cracked windshield, and
it's not a pretty sight. What's worse is that valuable gap you managed
to accrue has now been thrown out the window, along with your dignity,
as you now find yourself in last place without hope of recovering,
as the flag as already been waved and the Mustang took the gold.
Imagine the frustration if this wasn't a top drawer game by Turn
10. Imagine if you'd spent five minutes racing like a pro, only
to be taken down by a lapse of concentration on the final stretch.
Oh dear.
Fortunately,
you can rewind and correct your mistakes - spit out your chewing
gum, swear, recompose yourself and try again. By pressing the rewind
button, the game backtracks to where it thinks you may be able to
rectify your mistake, but if you need to go further back, press
the button again. There seems to be around about a two minute limit
to rewinding which I feel is a generous amount - I even managed
to rewind back through the pit, taking back my car damage so I could
avoid that turn and keep racing a broken Alfa. Obviously you can't
come to expect to use this feature online; there you must rely on
skill or your opponents' lack of it - but more of that later.
Season
Play is the meat and potatoes of Forza 3, it's where you'll find
many races to compete in, leading up to fortnightly World Champion
events where the serious competitors race for serious credits and
prizes with four wheels. You get to fill your calendar with series
of races that you can choose from; for example Asian Manufacturer
Open is a series of races over two weeks that only allow cars made
by Asian makes, such as Toyota and Honda, where as the Mid Engine
Elite races allow any class car from any manufacturer, so long as
they are sporting mid-engines. The series events that you can choose
before the mandatory Champion Events give players enough flexibility
and choice to keep things fresh. For example, you may need to buy
a new car for one event, where as you may already have a perfectly
fine tuned up vehicle for another - but the other event offers much
more of a considerable amount of credits, so buying a new set of
wheels doesn't seem like such a bad move after all.
The
choices you make aren't overbearing, in fact, Turn 10 have made
things as simple or as complicated as you want them to be, depending
on your approach to the game. For some people, upgrading your car
can be a dream come true, whereas others like to race, and not spend
so much time under the hood, wondering about that super charger,
and what the long term benefits are. For those people then, there's
an option called Quick Upgrade, which, when selected, automatically
finds the best parts to suit your budget, to bring it up to speed
with the other cars found in the event you're racing. This can be
particularly useful for uninterrupted high octane super adrenaline
charged spurts where racing is the only thing you want to be doing
at that moment in time. Not now darling.
So
out on the track, high octane super adrenaline charged spurts are
exactly what you get. In fact, it's probably less spurts and more
prolonged enjoyment, as Forza 3 is like a cocktail of some of my
favourite flavours, a blend of cutting edge graphics with the utmost
realism, engine sounds to make you ever so slightly moist, some
of the latest fast paced rock tracks, and racing game play that
I don't believe any other game could hold a candle to. Garnish with
a strawberry, and serve ice cold? Yes please.
As
you would expect, that's a rather tasty package - and it always
leaves you wanting more. It's the sheer addiction of levelling your
driver up after coming first on a World Champion Event. It's the
dedication you make to get your experience up with a certain make
of car, so that you can receive discounts on their parts for future
upgrades. It's the feeling you get when you overtake an opponent
because you timed your corner perfectly, or the sheer amount of
smugness when you accidently clip them on the bumper, and they lose
control and spin off such a realistic way, leaving them for dust
while glancing in your rear view mirror. It's the calming feeling
that you experience when you're miles ahead, or the intensity that
you feel when it's just too close to gauge. It's the decision you
have to make between the car you keep and the one you sell, and
the memories of all the races you won with either model.
Forza
Motorsport 3 puts you behind the wheel of pretty much any sporty
vehicle that you can think of, and for me, that's half the fun.
After driving on the road for real, you value things that you once
couldn't imagine yourself appreciating - such as the time it takes
to get to 60, or how a certain model takes that corner. Of course,
I wouldn't know how a Bugatti might handle, or a Porsche Carrera
GT accelerates, or how any of the Ferrari Competition cars feel
when launching from the starting line - but I do believe they're
as near as damn. And damn is the only word that I can think of,
in the American context, when I'm driving any of those four wheeled
beasts. I mean, they look accurate, and I'm assured they sound just
as they're meant to, so I come to believe that this feeling may
be the nearest I'm going to get to driving those unattainable supercars.
Although that said, I'm so tempted to just go get a bank loan.
The
feeling of simulation isn't always a good one, if it was, we'd all
have girlfriends that could be deflated with just your finger and
thumb, ones that you could pack away under the bed when we're in
the hour of need. However, some simulations are good. Great in fact.
This game is one of them.
Customisation
is limitless; you can paint your cars any colour of the metallic
rainbow, colour the tire rims, and create logos out of vinyl shapes
and patterns that you can apply to any part of your motor. You can
literally pass hours pimping your ride, some of us will do this
for personal enjoyment, others, like me, will take pride in creating
something aesthetically pleasing, only to flog on the auction house.
I go by the old rule that if it looks good, it will sell. And it's
a rule that proves itself over and over. I've sold many labours
of love for a decent profit; I even created an Xbox Red Ring of
Death decal which I'm selling for modest 1000 credits a pop, stick
it on your bonnet (or hood) and let the good times roll. Let me
tell you, it's one thrill being out there on the track racing around
at high speeds, but it's another bidding against somebody for a
desirable car with your hard earned credits, bidding in hope that
you can bag a bargain, or a victory since you've invested your time
- or better still, watching others bid on your car knowing that
you're already in sweet profit!
Racing
your customised beauty against others online is something of an
independent joy as well. As if there wasn't enough already, honing
your skills and putting your practise to good use against other
equally matched players takes the game to a whole new level. Don't
get me wrong, the AI in the single player Season Mode is pretty
smart; it's spontaneous, responsive and proactive, but playing against
real people is unprecedented exhilarated fun for the most part.
Real players employ a little bit of cunning that sometimes the AI
can leave out - you'll find that online players might cut a corner,
or intentionally crash into you. Frustrating, perhaps, when you're
on the receiving end, but highly enjoyable when you're the man with
the master plan who intends to win at all costs. With a massive
online community, encouraged with many online achievements, an ever-changing
auction house, and thousands of cheap or free decals to download,
this one will keep its online dominance for quite some time.
Picture
postcard sceneries surround tire marked tracks, pieces of bumper
are airborne and fall to the floor before they jump back into the
air and weld themselves back onto car in slow motion when the rewind
button is pressed. High definition metallic textures wrap themselves
around 100% accurate models of all the vehicles found in the game
and you can clearly see what make you're tailgating as the high
resolution car badges stand out proud on the luscious bodywork.
Engines roar in different tones, almost like a harmony of finely
tuned instruments - if you believe what Honda tell you in their
adverts. Screeching tires leave the aforementioned tracks, along
with clouds of dust and blurs as you drive at blistering speeds
in high gears, sounds to accompany the drive-faster music from Pendulum
and other similar artists. It doesn't get much better than this.
And
when you've said that, you've said it all. Forza Motorsport 3 is
your own personal showroom. Not only that, but it blends massively
multiplayer elements into a single player experience that will keep
you busy for as long as you love cars. The auction, the user generated
designs, the multiplayer modes, and then the desire to earn experience
and credits to buy new motors and new upgrades will keep this title
funky fresh and roaring to go. Why wait for your midlife crisis
only to settle for a second hand Boxster when you can have it all
right now? Buy this game. Enough said.
Reviewed by Dexter Pearson for AceGamez (All Rights Reserved).
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