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Jump into this new game, Drawn to Life: The Next Chapter where you
can be the hero of a world that is made up of your own creations.
From cars to heroes to butterflies you can create a majority of
the world as long as it is in a dotted box waiting to be created!
This is the sequel in this collection, where it was previously only
available on the DS. Now it is up to you to save the world again
but on the Wii this time… so let's get drawing!
First
things first, you need to create a profile. You're generously allowed
up to four profiles so each of the family can have their own world!
Sit back and relax to the soothing music while you create the Earth,
Moon and Sun. You will need to have your Nunchuk at the ready as
this is needed during all game play. No sooner are you plumped into
the game where you find out the Book of Life has gone missing AGAIN
and you are the hero to find out what has happened to it! But wait,
you have to create your hero before you can start playing…
As
with everything you draw you are brought to a screen which has a
box you draw in and another box which shows a preview of what it
will look like when playing. There is a tutorial button which is
always there to offer guidance along with a colour palette and four
tabs; Draw, Stamps, Lines, Fill. Draw has different brush types,
Stamps has hair and eye stamps, Lines helps you draw squares and
circles and Fill, fills and erases areas. You can zoom in and out
with the Nunchuk; Z button zooms in and the C button zooms out.
If you're like me and need a little help there are templates to
help you get started. There are seven pre-loaded templates for your
hero including a teddy bear and an astronaut! I choose the template
as shown on the front cover but added some lipstick and long blonde
hair with the help of the stamps feature. There are lots of stamps
to choose from but when it comes to the hair stamps you can't make
them big enough to fit on your hero!
Drawing
can be fun and it is fun but then your arm starts to hurt as you're
aiming your controller in mid air trying to draw as accurately as
you can! For me, this game is much better on the DS as the controls
are easier and on the Wii it takes far too much time to draw freehand.
Your on-screen pointer is also too bulky for the small buttons you
need to click on. While I am ranting, sometimes when you are trying
to fill in an area it won't do it and it will fill in other areas
as well. Also you can only undo your actions a certain amount of
times and they only give you so many colours to work with. Why don't
they let you mix your own colours? Phew, time to move on…
Your
hero is created and it is time to go hunting down the Book of Life.
Your hero looks completely different to the other characters but
once you start playing in the levels you feel like you belong. First
stop is Jangala; a door at the very end of the town. The first level
is called Jangala Floor and you are looking for traces of Zsasha,
the person they think stole the book. As soon as you enter the level
you are drawing a heart. If you get hit by an enemy your clothes
start disappearing and hearts will help you recover your clothes…
hehehe… then you are drawing a platform then two minutes later a
butterfly and then a minute later a log etc, etc…. Sure drawing
things is fun but it soon distracts you from the level as you are
stopping every few minutes to concentrate on your drawing. Soon
you will just load up the template and give up drawing. During the
level you collect coins, extra lives and collectible stamps which
are unlocked in Isaacs Store (which I will discuss later). The actions
are basic but enjoyable and the background music is soothing, but
nothing memorable. While you progress through the levels you will
be creating different types of platforms and items for your hero.
The basic platforms show up as dotted rectangles which you point
in, hold the B button and draw blue lines for your hero to walk
on. These lines will stay in mid-air. The next type of platforms
found is coloured red and instead of floating they drop to the ground,
this means you have to concentrate more on drawing them. In the
second level you get to add a tail to your hero, so you can swing
like a monkey and in later levels you can create swords to defend
yourself better against the creatures. In the beginning you can
only press A to jump, B while jumping to stomp on them and the B
button to punch them.
After
a few levels, you soon find out each level is just like the last
one you played. Collect coins, beat up some creatures with the B
button and find the door to the end. Some levels are more enjoyable
then others but you will find you have to replay each level about
three times. An example; You go through the level and find the missing
traces of Zsasha, then you have to go through the same level to
find seeds for the farmer, then you have to go back to beat the
pirates time of 9:30. Alongside trying to draw and completing each
level you also have mini tasks to complete for the villagers. Pirate
Beard says he will reward you with booty if you manage to beat his
time in every level. An easy task to do but you can't do it while
doing another task, like finding seeds for the farmer. This is a
very irritating annoyance and I can't understand why you can't do
everything at the same time! Why oh why do I have to waste another
ten minutes going through the exact same level!
Another
extra part to the game is the Raposa Sports Complex. Inside there
are four non-related games for you to play on your own or with another
player. The games are; Rapo-Kick, Rapo-Puck, Rapo-Hoops or Rapo-Net.
Each of the games have simple controls like hitting the A button
to jump, B button to switch players. The purpose is to be able to
make the game for more than one player but the mini-games are just
too basic and it makes you lose even more focus of the bigger picture,
finding the Book of Life.
But
wait one more distraction… Isaacs Store! When you first start playing
you are not able to access his store because someone stole his front
door! Soon enough the door is found and inside you're able to cash
up those coins you found and buy objects to help with the drawing
and creativeness. You can buy stickers and stamps etc… and if you
wanted to add these to drawings you have already created, easy,
just head over to Creation Hall where all your drawings are stored.
Overall,
I love the game and its uniqueness but I think it should have been
left on the DS. On the Wii it is just too difficult to keep a steady
hand and is very time consuming as your drawing on a bigger scale.
Also there are too many distractions from the main story. You can
tell a lot of time has been spent on this game as the graphics are
very well done and each of the features brings potential. All the
game needs is a bit of a clear out and more focus on the main play.
If you have a DS buy the game on there instead!
Reviewed by Gina Harrison for AceGamez (All Rights Reserved).
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