Drawn to Life: The Next Chapter GAME FOR WII GAME NINTENDO WII MOTION CONTROL MOTION SENSOR  BOX ART COVER INLAY
GAME GENRE:
Action Adventure
PLAYERS:
1 to 2
PUBLISHER:
THQ
OFFICIAL GAME SITE:
Click here to visit
GAME CHEATS:
Click here for cheats
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DRAWN TO LIFE: THE NEXT CHAPTER
NINTENDO WII Overall Score - 8/10

Jump into this new game, Drawn to Life: The Next Chapter where you can be the hero of a world that is made up of your own creations. From cars to heroes to butterflies you can create a majority of the world as long as it is in a dotted box waiting to be created! This is the sequel in this collection, where it was previously only available on the DS. Now it is up to you to save the world again but on the Wii this time… so let's get drawing!

First things first, you need to create a profile. You're generously allowed up to four profiles so each of the family can have their own world! Sit back and relax to the soothing music while you create the Earth, Moon and Sun. You will need to have your Nunchuk at the ready as this is needed during all game play. No sooner are you plumped into the game where you find out the Book of Life has gone missing AGAIN and you are the hero to find out what has happened to it! But wait, you have to create your hero before you can start playing…

As with everything you draw you are brought to a screen which has a box you draw in and another box which shows a preview of what it will look like when playing. There is a tutorial button which is always there to offer guidance along with a colour palette and four tabs; Draw, Stamps, Lines, Fill. Draw has different brush types, Stamps has hair and eye stamps, Lines helps you draw squares and circles and Fill, fills and erases areas. You can zoom in and out with the Nunchuk; Z button zooms in and the C button zooms out. If you're like me and need a little help there are templates to help you get started. There are seven pre-loaded templates for your hero including a teddy bear and an astronaut! I choose the template as shown on the front cover but added some lipstick and long blonde hair with the help of the stamps feature. There are lots of stamps to choose from but when it comes to the hair stamps you can't make them big enough to fit on your hero!

Drawing can be fun and it is fun but then your arm starts to hurt as you're aiming your controller in mid air trying to draw as accurately as you can! For me, this game is much better on the DS as the controls are easier and on the Wii it takes far too much time to draw freehand. Your on-screen pointer is also too bulky for the small buttons you need to click on. While I am ranting, sometimes when you are trying to fill in an area it won't do it and it will fill in other areas as well. Also you can only undo your actions a certain amount of times and they only give you so many colours to work with. Why don't they let you mix your own colours? Phew, time to move on…

Your hero is created and it is time to go hunting down the Book of Life. Your hero looks completely different to the other characters but once you start playing in the levels you feel like you belong. First stop is Jangala; a door at the very end of the town. The first level is called Jangala Floor and you are looking for traces of Zsasha, the person they think stole the book. As soon as you enter the level you are drawing a heart. If you get hit by an enemy your clothes start disappearing and hearts will help you recover your clothes… hehehe… then you are drawing a platform then two minutes later a butterfly and then a minute later a log etc, etc…. Sure drawing things is fun but it soon distracts you from the level as you are stopping every few minutes to concentrate on your drawing. Soon you will just load up the template and give up drawing. During the level you collect coins, extra lives and collectible stamps which are unlocked in Isaacs Store (which I will discuss later). The actions are basic but enjoyable and the background music is soothing, but nothing memorable. While you progress through the levels you will be creating different types of platforms and items for your hero. The basic platforms show up as dotted rectangles which you point in, hold the B button and draw blue lines for your hero to walk on. These lines will stay in mid-air. The next type of platforms found is coloured red and instead of floating they drop to the ground, this means you have to concentrate more on drawing them. In the second level you get to add a tail to your hero, so you can swing like a monkey and in later levels you can create swords to defend yourself better against the creatures. In the beginning you can only press A to jump, B while jumping to stomp on them and the B button to punch them.

After a few levels, you soon find out each level is just like the last one you played. Collect coins, beat up some creatures with the B button and find the door to the end. Some levels are more enjoyable then others but you will find you have to replay each level about three times. An example; You go through the level and find the missing traces of Zsasha, then you have to go through the same level to find seeds for the farmer, then you have to go back to beat the pirates time of 9:30. Alongside trying to draw and completing each level you also have mini tasks to complete for the villagers. Pirate Beard says he will reward you with booty if you manage to beat his time in every level. An easy task to do but you can't do it while doing another task, like finding seeds for the farmer. This is a very irritating annoyance and I can't understand why you can't do everything at the same time! Why oh why do I have to waste another ten minutes going through the exact same level!

Another extra part to the game is the Raposa Sports Complex. Inside there are four non-related games for you to play on your own or with another player. The games are; Rapo-Kick, Rapo-Puck, Rapo-Hoops or Rapo-Net. Each of the games have simple controls like hitting the A button to jump, B button to switch players. The purpose is to be able to make the game for more than one player but the mini-games are just too basic and it makes you lose even more focus of the bigger picture, finding the Book of Life.

But wait one more distraction… Isaacs Store! When you first start playing you are not able to access his store because someone stole his front door! Soon enough the door is found and inside you're able to cash up those coins you found and buy objects to help with the drawing and creativeness. You can buy stickers and stamps etc… and if you wanted to add these to drawings you have already created, easy, just head over to Creation Hall where all your drawings are stored.

Overall, I love the game and its uniqueness but I think it should have been left on the DS. On the Wii it is just too difficult to keep a steady hand and is very time consuming as your drawing on a bigger scale. Also there are too many distractions from the main story. You can tell a lot of time has been spent on this game as the graphics are very well done and each of the features brings potential. All the game needs is a bit of a clear out and more focus on the main play. If you have a DS buy the game on there instead!

Reviewed by Gina Harrison for AceGamez (All Rights Reserved).


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