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Play
as Luigi
At the "Select A File" screen, highlight a file, then
hold L + R and press A to play as Luigi in Single Player mode.
Secret
exit in World 7-4
To locate the secret exit in World 7-4, you will need a mini-Mushroom
(in storage, if possible). Make your way past the mid-level point
and upwards to the left side of the screen (high up). You will eventually
come to a flying "?" block. Use the mini-Mushroom to make
Mario smaller and jump onto the block to stop it. Then, use the
block to jump into the little opening in the brick wall. Make a
"C" jump (backwards C) and jump up and to the left to
land at the top of the wall. Go over and you will see a small pipe
that only mini-Mario can fit in. Take this pipe to reach the red
flag secret exit.
Secret
exit in World 7-5
Just before you reach the giant Bullet Bill, you will see a pipe
that is covered in blocks. Use the Bob-ombs to blow up the blocks
and then access the pipe to reach the red flag secret exit.
Secret
exit in World 7-6
After you reach the mid-level point, you will come to an area with
two rows of bricks. You must be big, but not mega-sized to perform
this trick. Knock out the middle brick on the top row, then knock
out the third brick in the bottom row. This will cause a vine to
grow. Climb the vine and make your way to the end of the level above
to reach the red flag secret exit.
Warp
from World 1 to World 5
Go to the tower in World 1 with the Blue Shell power-up. Go to the
first pipe that shoots you up into the air. On your way back down,
go in the gold door. There will be a lot of randomly moving platforms.
On the right, there is a gap that always stays the same size. Go
through it and you will see three blocks. Use the Blue Shell ability
to break them all, then break the last three. Go to the right and
finish the level to reveal the World 1 Warp Cannon, which will shoot
you to World 5.
Warp
from World 2 to World 5
In Secret Stage 2-A, there is a secret exit to the stage that will
grant you access to the Warp Cannon in World 2. Near the end of
the stage, there is one last spin jump platform you need to use
to reach the final Star Coin. Instead of stopping once you get the
last Star Coin, continue falling to the right and press Jump at
the same time you land on the red turtle on the final platform to
get enough jump height to reach the platform with the pipe above
you in the little alcove. Go through the pipe and exit the stage
using the red flag.
Warp
from World 3 to World 6
Enter in the Ghost House as Mini Mario. Go to where you see a huge
ghost next to a pipe in which you have to press a switch to turn
them into red blocks. Go all the way to the right and do not get
hit. Keep wall jumping until you get on a secret ledge with a door.
Go in the door and jump on the red flag, then use the Warp Cannon
to get to World 6.
Special
background patterns
Successfully complete the game, then load the completed saved game
file to find a new blue Toad House at the beginning of World 1.
Inside are four background patterns you can choose for the touch
screen. You can purchase these with Star Coins. The fifth and final
pattern can be purchased for 20 Star Coins when you have collected
all Star Coins, completed all stages, and found all hidden exits.
Save
anywhere
Suuccessfully complete the game to get the option to save your game
anywhere. When you start a new game, the "Save" option
will be available under your menu in the map screen.
Easy
points
When you complete a stage where the last two digits on the clock
are the same, fireworks will go off corresponding to the number.
Each firework will get you 5,000 points. Go to World 1-1 and wait
until the timer hits -99, then jump on the flag. This will set off
nine fireworks, giving you 45,000 points. Repeat this as much as
desired. If you get over 1,000,000,000 points, the chance of getting
a Starman from a halfway powerbox increases.
Easy
Blue Shell
Enter a Red Mushroom House. When Toadsworth makes the roulette block
appear, immediately dash to the end of the roulette block. Without
stopping, jump at the end of it to get a Blue Shell. Note: This
requires timing and practice.
Easy
Mushrooms
While playing as Mega Mario, Ground Pound on top of a multi-Coin
block. After all the Coins drop out, a mushroom will appear.
Extra
life
Collect 100 Gold Coins to earn Mario an extra life. Additionally,
at the end of a stage, jump up and land on top of the flagpole to
earn an extra life.
Avoiding
Blockhopper
In stages such as World 2-5, if a "?" box does not have
a spinning "?", it is an enemy called a Blockhopper.
Control
credits screen
At the credits screen, use the touch screen to move the letters
and hear sound effects from the game.
Alternate
Whack-A-Mole sounds
When playing the Whack-A-Mole mini-game, poke Luigi instead of the
Monty Moles. The sound effect he makes will change every ten times
you hit him. If you poke him thirty times, he will scream then repeat
the pattern.
Hidden
star in World 1-2
Go to where the Venus Flytraps are. There will be two blocks. Go
to the first block and jump. You should see a star.
Secret
Mushroom House in World 4-1
Go to the part of the stage where you ride the blue dinosaur. Get
on him and when you reach the third set of blocks, jump on them.
There should be two Coins. Jump between them and you should hit
an invisible block that has a climbing plant on it. Climb up it
and it will take you to a platform with a pipe. Go through it and
it will take you to a secret exit.
Backwards
slide
In World 3-A, go to the second "room", then go in the
first pipe. You must be either Mega or Mini Mario to get the Coin.
To backwards slide, dash down one of the slopes, then turn back,
still holding Dash. It will appear as if you are turning, but you
will slide backwards. Make sure you hit the water before turning.
Dancing
enemies
Notice that some enemies in all stages will do some sort of dance
or jump when the chorus in the background music sings. This does
not include flying enemies, Bullet and Banzai Bills, and Bosses.
Empty
Boss room
In World 6 in the big castle, make sure you have a Mega Mushroom
in your touch circle. When you get to the Boss (the Monty Mole in
the tank), touch the Mega Mushroom. You will turn into Mega Mario
or Luigi. When the Monty Mole pops out of the tank, jump on it and
the tank will explode, but the key will not come out. Time will
stop and you will not be able to pause the game. You will just have
an empty Boss room. You must restart the game to exit.
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cannot be guaranteed.
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